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blog.eowyn.net | ||
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austinmorlan.com
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| | | | | When I set out to build a simple computer with an FPGA ( here, here, and here), my end goal was always to display something on a computer monitor. VGA was a natural choice because its simple and analog, rather than the complex digital nature of something like HDMI. All you have to do is place voltages on some pins at a specific frequency and the monitor is able to interpret it as colors displayed at a certain resolution. | |
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projectf.io
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| | | | | To work with standard monitors and TVs, you need to use the correct video timings. This how to includes the timings for five standard display modes using analogue VGA, DVI, HDMI, or DisplayPort: 640x480 (VGA), 800x600 (SVGA), 1280x720, and 1920x1080 (30 Hz and 60 Hz). | |
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jborza.com
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| | | | | VGA on an FPGA In the previous articles Ive mainly interfaced with LCD displays. I thought it would be nice a produce a VGA output from my FPGA board. Ive already had a working framebuffer-based display controller that can be written to through a serial port, so this was a matter of developing a bitmapped VGA controller. Target resolution - 320x240 over 640x480 Why 320x240? Because my development board only 276. | |
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pdos.csail.mit.edu
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