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www.skrasser.com
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| | | | | Since I've always liked to understand technology from first principle,I've embarked on a small project to generate a VGA signal from scratchon an Arduino Uno... | |
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jborza.com
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| | | | | VGA on an FPGA In the previous articles Ive mainly interfaced with LCD displays. I thought it would be nice a produce a VGA output from my FPGA board. Ive already had a working framebuffer-based display controller that can be written to through a serial port, so this was a matter of developing a bitmapped VGA controller. Target resolution - 320x240 over 640x480 Why 320x240? Because my development board only 276. | |
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blog.eowyn.net
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| | | | | The goal for this project was to develop a GPU-like core in VHDL for the Upduino v2 and v3. This would include a 60Hz 320x200 or 640x480 resolution output with read/write frame and color buffers, using PWM to increase the color depth. The color buffer would use color cells similar to those of the Commodore 64. However, due to limitations inherent in the Upduino, the full design was not realized. A simpler design with a text buffer was built instead. | |
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www.doctormonk.com
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| | | A recent question for me from a reader of my ESP32 book (thanks Richard) was: how do I find out which pin the built-in LED (if there is on... | ||