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austinmorlan.com
| | jborza.com
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| | VGA on an FPGA In the previous articles Ive mainly interfaced with LCD displays. I thought it would be nice a produce a VGA output from my FPGA board. Ive already had a working framebuffer-based display controller that can be written to through a serial port, so this was a matter of developing a bitmapped VGA controller. Target resolution - 320x240 over 640x480 Why 320x240? Because my development board only 276.
| | projectf.io
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| | To work with standard monitors and TVs, you need to use the correct video timings. This how to includes the timings for five standard display modes using analogue VGA, DVI, HDMI, or DisplayPort: 640x480 (VGA), 800x600 (SVGA), 1280x720, and 1920x1080 (30 Hz and 60 Hz).
| | iosoft.blog
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| | Analog signal capture at 60 megasamples per second This project provides a simple way of capturing data using a Pi PicoW, and displaying it wirelessly on a Web browser, as either as a logic analyser, or an oscilloscope. The digital capture is done using the Pico I/O lines; the analogue capture uses an AD9226 parallel...
| | moscardino.net
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| A look at React Native and Ionic Framework.