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www.skrasser.com
| | www.reenigne.org
4.0 parsecs away

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| | [AI summary] A technical deep dive into the programming tricks and assembly language optimizations used to create full-screen 60Hz movement, starfield particles, Moire effects, and Kefrens bars in the 8088 MPH demo.
| | gergo.erdi.hu
4.5 parsecs away

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| | [AI summary] The author details their progress in building a CHIP-8 emulator with a VGA output, including technical challenges with signal generation, timing parameters, and debugging clock speeds.
| | michaelscodingspot.com
5.3 parsecs away

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| | Michael Shpilt's Blog on .NET software development, C#, performance, debugging, and programming productivity
| | blog.dave.tf
35.1 parsecs away

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