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jborza.com
| | austinmorlan.com
2.6 parsecs away

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| | When I set out to build a simple computer with an FPGA ( here, here, and here), my end goal was always to display something on a computer monitor. VGA was a natural choice because its simple and analog, rather than the complex digital nature of something like HDMI. All you have to do is place voltages on some pins at a specific frequency and the monitor is able to interpret it as colors displayed at a certain resolution.
| | iosoft.blog
4.6 parsecs away

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| | Analog signal capture at 60 megasamples per second This project provides a simple way of capturing data using a Pi PicoW, and displaying it wirelessly on a Web browser, as either as a logic analyser, or an oscilloscope. The digital capture is done using the Pico I/O lines; the analogue capture uses an AD9226 parallel...
| | blog.eowyn.net
3.9 parsecs away

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| | The goal for this project was to develop a GPU-like core in VHDL for the Upduino v2 and v3. This would include a 60Hz 320x200 or 640x480 resolution output with read/write frame and color buffers, using PWM to increase the color depth. The color buffer would use color cells similar to those of the Commodore 64. However, due to limitations inherent in the Upduino, the full design was not realized. A simpler design with a text buffer was built instead.
| | blog.atx.name
27.1 parsecs away

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| atx - My personal blog