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jeskin.net
| | lea.codes
2.8 parsecs away

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| | A short tutorial on WebGL and Shaders
| | 3zanders.co.uk
3.2 parsecs away

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| | A basic tutorial on creating a modern OpenGL context and getting a simple triangle drawn to the screen.
| | lisyarus.github.io
3.3 parsecs away

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| | colececil.dev
21.8 parsecs away

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| When I started using pixel art in game development, I assumed that it would easily work at any screen resolution, since modern screen resolutions are much hi...