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eli.lipsitz.net | ||
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jborza.com
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| | | | | Ive went through the first part of From Nand to Tetris course where I learnt to build a simple 16-bit computer called Hack from the digital building blocks (NAND gates). The course used its specific HDL (hardware definition language), which is a gentle way to shield a beginner from the ugliness of a real language, but to implement anything on a real FPGA board one needs to use VHDL or Verilog. | |
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andybrown.me.uk
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| | | | | Here we have a good example of how a requirement for a simple tool spirals out of control and spawns a project that takes months to complete and ends up dwarfing the project that it was originally ... | |
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bsnes.org
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| | | | | Edge of Emulation Home > Articles > Edge of Emulation (originally published by byuu on: 2020-01-21) SNES emulation has come a long way from its inception in the 1990s. These days, I am able to keep my bug tracker free of game-related issues approximately 95% of the time, and new issues are usually very minor [...] | |
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www.jmeiners.com
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| | | [AI summary] The provided text outlines the development of an LC-3 virtual machine (VM) in C, including the implementation of various instructions, memory operations, and input/output handling. It also discusses an advanced C++ approach using templates and bitwise flags to reduce code duplication and improve efficiency. The text covers topics like instruction decoding, memory addressing, flag handling, and platform-specific input buffering. Additionally, it references contributions from the community and mentions GitHub tags for organizing implementations in different languages. | ||