Explore >> Select a destination


You are here

bsnes.org
| | jborza.com
5.8 parsecs away

Travel
| | Back in April 2019 I decided to get into emulation and thought about writing a simple one. I read about the MOS 6502 microprocessor and it looked promising as it was used in famous products such as Apple II, Commodore 64, BBC Micro, Tamagotchi and others. One would typically program this in the 6502 assembly, for more information check out the wonderful Easy6502 interactive ebook by Nick Morgan, it includes an emulator as well.
| | fabiensanglard.net
2.9 parsecs away

Travel
| | [AI summary] This article delves into the technical intricacies of how the SNES (Super Nintendo Entertainment System) renders sprites and backgrounds, focusing on the challenges of VRAM access latency and the innovative solutions like internal memory amortization and specialized modes such as Mode 7.
| | hackaday.com
7.1 parsecs away

Travel
| | In the annals of game console history, the Sega Saturn is probably the most convoluted system of all time, even giving the Playstation 3 a run for its rings. Also known as the system on which Sega
| | andrewshitov.com
31.1 parsecs away

Travel
| [AI summary] A blog post discusses solving the Advent of Code 2020 Day 18 challenge using the Raku programming language, focusing on handling operator precedence in mathematical expressions.