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www.jlekstrand.net
| | rosenzweig.io
1.1 parsecs away

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| | [AI summary] A developer documents the unprecedented one-month challenge of writing a fully conformant Vulkan 1.3 driver for Apple's M1 chip using the NVK simulation engine.
| | www.gfxstrand.net
0.0 parsecs away

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| | [AI summary] The post discusses the complexities and challenges of descriptor sets in graphics APIs like Vulkan and D3D12, focusing on hardware differences and the trade-offs between various descriptor binding methods.
| | rg3.name
2.4 parsecs away

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| | [AI summary] This blog post details the contributions of the author and colleagues at Igalia to various Vulkan extensions in 2023, focusing on improving open-source graphics APIs and their implementation across different platforms.
| | floooh.github.io
24.9 parsecs away

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| In a couple of days I will merge the new WebGPU backend in sokol_gfx.h, and instead of an oversizedchangelog entry I guess it's time for a new blog post inst...