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logins.github.io | ||
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anteru.net
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| | | | | Anteru's blog is a blog about development, software architecture and 3D graphics. | |
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www.cherryservers.com
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| | | | | This guide will give you a comprehensive overview of GPU architecture, specifically the Nvidia GPU architecture and its evolution. | |
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interplayoflight.wordpress.com
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| | | | | "Low-level thinking in high-level shading languages" (Emil Persson, 2013), along with its followup "Low-level Shader Optimization for Next-Gen and DX11", is in my top 3 most influential presentations, one that changed the way I think about shader programming in general (since I know you are wondering the other 2 are Natty Hoffman's Physically Based Shading... | |
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tim.siosm.fr
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| | | I have now been playing games only on Linux for a year, and it has been great. With the GPU shortage, I had been waiting for prices to come back to reasonable levels before buying a new GPU. So far, I had always bought NVIDIA GPUs as I was using Windows to run games and the NVIDIA drivers had a better "reputation" than the AMD/Radeon ones. | ||