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www.gfxstrand.net
| | www.jlekstrand.net
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| | [AI summary] The author discusses the complexities and challenges of descriptor sets in Vulkan and compares them to other graphics APIs like D3D12, highlighting hardware differences and the difficulties in creating a unified descriptor management system.
| | rg3.name
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| | [AI summary] This blog post details the contributions of the author and colleagues at Igalia to various Vulkan extensions in 2023, focusing on improving open-source graphics APIs and their implementation across different platforms.
| | rosenzweig.io
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| | [AI summary] A developer documents the unprecedented one-month challenge of writing a fully conformant Vulkan 1.3 driver for Apple's M1 chip using the NVK simulation engine.
| | jordemort.dev
16.8 parsecs away

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| HDMI! It's an unlimited supply!