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www.collabora.com
| | alain.xyz
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| | Low level Graphics APIs such as DirectX 12, Vulkan, Metal, and WebGPU are converging to a model similar to the way GPUs are currently built. In this article we'll review modern graphics APIs and how they compare with older graphics APIs such as OpenGL in their design and data structures.
| | kusma.xyz
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| | For the last few months, we have been working on two exciting new projects at Collabora, and it's finally time to share some information about them with the world: We are partnering with Microsoft DirectX engineers to build OpenCL and OpenGL mapping layers, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices out there!
| | www.gfxstrand.net
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| | [AI summary] The post discusses the complexities and challenges of descriptor sets in graphics APIs like Vulkan and D3D12, focusing on hardware differences and the trade-offs between various descriptor binding methods.
| | stuartsierra.com
19.8 parsecs away

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| [AI summary] The author benchmarks various ways to run Clojure in 2019, comparing traditional JVM launchers like Leiningen with faster alternatives such as Babashka, Joker, and GraalVM-compiled native binaries against a basic C program.