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www.collabora.com | ||
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lwn.net
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james.darpinian.com
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| | | | This is part 3 of a series on input latency. Check the first post for background information about input latency, and part 2 for general techniques for reducing input latency in applications. | |
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kusma.xyz
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| | | | For the last few months, we have been working on two exciting new projects at Collabora, and it's finally time to share some information about them with the world: We are partnering with Microsoft DirectX engineers to build OpenCL and OpenGL mapping layers, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices out there! | |
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shawnblanc.net
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| | Design, tech, writing, and other creative matters. |