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faizilham.github.io
| | tobiasvl.github.io
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| | A high-level guide to making a CHIP-8 emulator.
| | riv.dev
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| | How to write a CHIP-8 emulator.
| | jborza.com
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| | I got into FPGAs with the intent of building a retro-computer. A couple of popular hardware implementation targets are Gameboy, NES, RISC-V and CHIP-8. Last year Ive done my practice round with 6502 and RISC-V emulators, both in C. CHIP-8 is a really nice virtual machine implemented on a number of computers since the 1970s, initially designed to make game development easier. After building a CHIP-8 emulator a couple of days ago I thought I know a lot about the simple platform to actualy start implementin...
| | opguides.info
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| Chapter 35 - Reverse Engineering # Software # Anyone know of good resources for learning binary reversing? Not particular tools necessarily, but like theory and how to think @XMPPwocky on Twitter An Opinionated Guide on How To Reverse Engineer Software is decent. for me personally: know some assembly, and in particular make sure you know the calling conventions for your platform. when starting out, do it on binaries you can actually run in a debugger and see whats actually happening at runtime.