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tobiasvl.github.io
| | jborza.com
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| | I got into FPGAs with the intent of building a retro-computer. A couple of popular hardware implementation targets are Gameboy, NES, RISC-V and CHIP-8. Last year Ive done my practice round with 6502 and RISC-V emulators, both in C. CHIP-8 is a really nice virtual machine implemented on a number of computers since the 1970s, initially designed to make game development easier. After building a CHIP-8 emulator a couple of days ago I thought I know a lot about the simple platform to actualy start implementin...
| | multigesture.net
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| | A multitouch and HCI research blog
| | cgmathprog.home.blog
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| | Emulators So... what is an emulator? Let's say you want to play an old game from the MS-DOS era. You have the DUKE3D.EXE file, you launch it and ...nothing happens. But why? Old systems had a different architecture from your PC. Loosely speaking, your PC doesn't recognize the program and refuses to execute it. You
| | unsafeperform.io
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| [AI summary] The author details the design and simulation of a Brainfuck-based CPU implemented on an FPGA using the Lava Haskell DSL to overcome the limitations of VHDL for software developers.