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danangell.com | ||
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leifnode.com
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| | | | | I've been looking at a lot of resources on current rendering algorithms to get nice looking real-time graphics and thought that it's time that I actually go and | |
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reindernijhoff.net
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| | | | | I know I'm a bit late to the party, but I had a lot of fun reading "Ray tracing in one weekend" by Peter Shirley yesterday. I implemented some of the chapters of the book in four shaders on Shadertoy. | |
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pointersgonewild.com
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| | | | | Accelerating Real-Time Path Tracing | |
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varun.ca
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| | | When building a 3D scene using libraries such as Three.js we generally use meshes. You define a geometry attach some material to it to... | ||