Explore >> Select a destination


You are here

c0de517e.com
| | chetanjags.wordpress.com
2.0 parsecs away

Travel
| | Image Based Lighting is used to implement ambient lighting for dynamic objects coming from static objects in a game level. In most cases, it is used for specular lighting or reflections. In this process lighting information at thepotential point of interests is stored in a special type of cube maps called Light probes. These Light...
| | leifnode.com
3.5 parsecs away

Travel
| | I've been looking at a lot of resources on current rendering algorithms to get nice looking real-time graphics and thought that it's time that I actually go and
| | seblagarde.wordpress.com
3.5 parsecs away

Travel
| | Version : 1.67 - Living blog - First version was 4 September 2011 AMD Cubemapgen is a useful tool which allow cubemap filtering and mipchain generation. Sadly, AMD decide to stop the support of it. However it has been made open source [1] and has been upload on Google code repository [2] to be improved...
| | leifnode.com
22.0 parsecs away

Travel
| I've been looking at voxel cone traced global illumination for a while as something that I want to implement since it gives a decent approximation of global