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auzaiffe.wordpress.com
| | seblagarde.wordpress.com
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| | The slides of my talk "Physically-Based Materials: Where Are We?" in the open real-time rendering course at Siggraph 2017 are available here: http://openproblems.realtimerendering.com/s2017/index.html This talk is about current state of the art of physically based material in real time rendering and what could be done in the future. Often people tend to say that material...
| | jwsteachingandlearning.wordpress.com
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| | Much has been written on the value about Barak Rosenshine's 'Principles of Instruction' (2012) so there is no needfor me to add much more to this except by sharing the following: some ways of accessing histen principles (or seventeen if you read further on), some opinions on why this is a 'must-read' for teachers from...
| | preetishkakkar.wordpress.com
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| | The idea for this blog is help users get familiar with CUDA terminology as well as learn GPGPU programming. I also intent to show basics of NVidia NSight for debugging CUDA kernels. Let's dive & understand CUDA terminology. Having some familiarity with C++ & Threading (on CPU) should help. Basic GPU constructs A GPU would...
| | blog.selfshadow.com
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