/explore
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www.calebleak.com | ||
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thenumb.at
[AI summary] The author details the technical architecture, rendering pipeline, and optimization strategies for 'Exile,' a 3D voxel engine built from scratch using a hybrid mesh geometry solution and compact vertex data formats for performance. |
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3zanders.co.uk
A basic tutorial on creating a modern OpenGL context and getting a simple triangle drawn to the screen. |
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learnopengl.com
Learn OpenGL . com provides good and clear modern 3.3+ OpenGL tutorials with clear examples. A great resource to learn modern OpenGL aimed at beginners. |
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pikuma.com
The PlayStation has some unorthodox methods for generating 3D graphics. This article explains how PS1 graphics work & covers some important visual artefacts that are associated with Sony's console. |
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