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momentsingraphics.de
| | blog.demofox.org
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| | The images below were path traced using 100,000 samples per pixel, using the sample code provided in this post. Path tracing is a specific type of ray tracing that aims to make photo realistic images by solving something called the rendering equation. Path tracing relies heavily on a method called Monte Carlo integration to get...
| | alain.xyz
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| | An overview of various ray operations, their similarities, differences, and how to implement each type of ray operation in real time rendering.
| | diharaw.github.io
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| | As an accompanying piece to my recently released Hybrid Rendering sample, this blog post dives into some of the techniques and optimizations used and will help anyone interested to understand the project. Before going any further let's answer the question "Why hybrid rendering?". In a typical rasterization based rendering pipeline, certain effects such as Global Illumination, Reflections and Soft Shadows have to be approximated using either screen space techniques, offline baking or other approaches which typically lead to less-than-believable results in many cases.
| | dlang.org
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| [AI summary] The blog post discusses the D Programming Language's official blog, highlighting the Symmetry Autumn of Code initiative and its dedicated website, along with cookie usage and privacy settings.