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blog.nostatic.org | ||
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www.jendrikillner.com
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| | | | | [AI summary] This graphics programming newsletter issue covers technical deep dives into remote scene approximation, GPU architecture, meshlet generation, console debugging, and optimization techniques for both desktop and web rendering APIs. | |
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markfsharp.wordpress.com
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| | | | | This post is part of the F# Advent Calendar in English 2017. MonoGame is an excellent cross-platform framework for building 2D and 3D games in .NET, including F#. Originally based on Microsoft's now-deprecated XNA, it now supports WIndows, Linux, Mac, iOS, Android, PlayStation, Xbox and the Nintendo Switch. As well as games, we can use... | |
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ryhl.io
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| | | | | When I try to learn a new programming language, I don't write a hello world. Instead, I write a generator of newton fractals. | |
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mattbaker.blog
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| | | On Pi Day 2016, I wrote inthis post about the remarkable fact, discovered by Euler, thatthe probability that two randomly chosen integers have no prime factors in common is $latex \frac{6}{\pi^2}$. The proof makes use of the famous identity $latex \sum_{n=1}^\infty \frac{1}{n^2} = \frac{\pi^2}{6}$, often referred to as the "Basel problem", which is also due... | ||