/explore
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benjamin.computer | ||
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vlad.website
In 2020, I started writing a 3D game engine from scratch in C++. This is a post about how I added skeletal animation to it. Drake is in it, so buckle up. |
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lebo.io
[AI summary] The author introduces comanche, a 300-line JavaScript WebGL engine inspired by the game Comanche, and explains the underlying graphics programming concepts like shaders and linear algebra. |
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alain.xyz
A review of the state of the art in real time renderer architectures. |
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webglfundamentals.org
What's a shader and what's GLSL |
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