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therealmjp.github.io | ||
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seblagarde.wordpress.com
Version : 1.31 - Living blog - First version was 2 August 2011 With permission of my company : Dontnod entertainment http://www.dont-nod.com/ This last year sees a growing interest for physically based rendering. Physically based shading simplify parameters control for artists, allow more consistent look under different lighting condition and have better realistic look. As... |
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learnopengl.com
Learn OpenGL . com provides good and clear modern 3.3+ OpenGL tutorials with clear examples. A great resource to learn modern OpenGL aimed at beginners. |
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chetanjags.wordpress.com
Image Based Lighting is used to implement ambient lighting for dynamic objects coming from static objects in a game level. In most cases, it is used for specular lighting or reflections. In this process lighting information at thepotential point of interests is stored in a special type of cube maps called Light probes. These Light... |
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blog.martinig.ch
Informations and opinions about software architecture, developers on call, holacracy, Scrum, continuous testing, product management, saying thank you, tech leadership, customer journey maps, code reviews, code sharing, good bugs, android testing and open source project management. |
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