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acko.net
| | bumbershootsoft.wordpress.com
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| | Now that I've walked through the history of OpenGL and seen what I can do at what points in history, I can attack one of the long-standing problems I had with my old pixmap library. It's not easy to see the issue with the logo image I've been using, so I'll be replacing it with...
| | csantosbh.wordpress.com
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| | This article is an extension to a previously discussed topic: How to perform large texture magnification for pixelated games without aliasing between texels. My first post described a method to achieve this by assuming that, during the whole time, your polygons remain approximately at the same size after they are rendered. Constant pixels with variable...
| | tympanus.net
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| | Learn how to create a progressive image rotation effect using WebGL, OGL, and GLSL shaders.
| | www.harrisonclarke.com
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| Unlock the power of concurrency in software development. Learn fundamentals, overcome challenges, and explore future trends for optimal performance.