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tympanus.net
| | blog.maximeheckel.com
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| | A step-by-step tutorial documenting my attempt at reverse-engineering the vaporwave WebGL scene from the Linear 2021 release page using solely fundamental concepts of Three.js like textures, lights, animations, and post-processing effects.
| | everttimberg.io
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| | Evert Timberg, Software developer and architect in Toronto
| | lea.codes
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| | A short tutorial on WebGL and Shaders
| | www.opengl-tutorial.org
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| Free tutorials for modern Opengl (3.3 and later) in C/C++