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| | www.reedbeta.com
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| | Pixels and polygons and shaders, oh my!
| | advances.realtimerendering.com
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| | lousodrome.net
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| | Thoughts of a graphics programmer, demoscener and spare time photographer
| | www.nicktasios.nl
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| In this series of posts, I am going to create a clone of the classic arcade game, space invaders, in C++ using only a few dependencies. In this post I will set up the required OpenGL shaders to draw a