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bloeys.com
| | kylewbanks.com
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| | Frequently in Unity you'll see OnMouseDown used to detect clicks on GameObjects. This works fine but it requires a script on the GameObject itself, and may require synchronization within the game when there are many clickable objects.
| | sudonull.com
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| | unity, tiling, 2d, games, material / Sudo Null IT News
| | kylewbanks.com
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| | Most everyone knows that publicly exposing your MonoBehaviour variables in Unity allows you to modify them in the Inspector window of the Unity editor. This is really helpful for tuning and adjusting parameters without having to modify code, and allows you to more easily reuse MonoBehaviour classes across objects wh...
| | twiik.net
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| Here's a quick tutorial on how to create realtime reflections in Unity 5. This approach is very hacky, but you can use the new reflection probes in Unity 5 t...