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blog.nuculabs.dev | ||
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www.programmersranch.com
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| | | | | A blog created to help others learn various aspects of programming. It features regular articles that are concise rather than comprehensive. | |
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blog.nuculabs.de
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| | | | | Image by Steve Buissinne from Pixabay Hello, I don't think I'd like to invest time and resources in this project anymore, I had fun programming it and learning about different aspects of game development and the Unity game engine. Making games involves a lot of hard work and I initially started this in order to escape from my ordinary programming activities, to do something different. Next, I think I'm going to shift my focus to some areas that will benefit the development of my career, like, trying to learn more about computer security and getting better at solving problems. | |
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kylewbanks.com
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| | | | | When discussing performance optimization of Unity games, be it 2D or 3D, object pooling is a commonly referred to technique to gain significant improvements. An object pool is essentially a set of pre-instantiated objects that can be recycled when they are no longer in use, and eventually reused as required. | |
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www.dmuth.org
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| | | Awhile ago, I got into QR Codes. I've found them increasingly handy because I could make QR codes based on documents that I had stored in Google Docs, and then I could invite people to scan those QR Codes in person if I wanted to share what was in the doc. The QR Codes themselves could be printed | ||