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| | kylewbanks.com
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| | When discussing performance optimization of Unity games, be it 2D or 3D, object pooling is a commonly referred to technique to gain significant improvements. An object pool is essentially a set of pre-instantiated objects that can be recycled when they are no longer in use, and eventually reused as required.
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| | www.programmersranch.com
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| | A blog created to help others learn various aspects of programming. It features regular articles that are concise rather than comprehensive.
| | blog.logrocket.com
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| This post shows you how to make your site feel more responsive to users and improve user satisfaction with web workers.