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blog.nuculabs.dev | ||
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kylewbanks.com
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| | | | | When discussing performance optimization of Unity games, be it 2D or 3D, object pooling is a commonly referred to technique to gain significant improvements. An object pool is essentially a set of pre-instantiated objects that can be recycled when they are no longer in use, and eventually reused as required. | |
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davikingcode.com
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www.programmersranch.com
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| | | | | A blog created to help others learn various aspects of programming. It features regular articles that are concise rather than comprehensive. | |
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blog.logrocket.com
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| | | This post shows you how to make your site feel more responsive to users and improve user satisfaction with web workers. | ||