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pixiecatsupreme.com | ||
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frozenfractal.com
Work on this project has been standing still for some time while I was working on another project. But this week I picked up work where I left off: making the fluid simulation even faster. Since the SOR solver I was using lends itself well to parallelization, and video cards are good at running parallel programs, I tried to run the solver on the video card (GPU). |
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justmarkup.com
It's been eight years since I launched this site with my first article. |
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reindernijhoff.net
Just a repost of one of my first shaders on Shadertoy. This is a simple realtime path tracer, implemented in a WebGL fragment shader. The shader shows motion blur, depth of field and importance sampling. The path tracer is based |
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www.jendrikillner.com
[AI summary] This article covers graphics programming topics including implementing printf in shaders, generating simplex noise, portability of noise calculations across GPUs, and a job posting for an Unreal Developer at Threedy. |
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