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belenalbeza.com
| | yesboxstudios.com
7.7 parsecs away

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| | [AI summary] The author discusses progress on a game project involving custom traffic patterns, art direction, multi-threading optimizations, and unit movement concurrency, while also mentioning personal development and website updates.
| | www.lostdecadegames.com
8.5 parsecs away

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| | Lost Decade Games
| | blog.garrettallen.dev
4.7 parsecs away

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| | Another Ludum Dare down! This was a tough one for me. Nothing in particular made it tough by design, but I struggled more than ever. I'm going to keep this post-mortem brief, unlike my usual! The GOOD ?? Music The music of Tribulation played out fantastically. I ended up using Strofe, an AI system that generates music based on a few basic inputs. I was able to get music generated in roughly the style I was looking for, then use some basic editing with Audacity to tune it to exactly what I wanted.
| | yarukizerogames.com
27.5 parsecs away

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| I haven't been posting all that much to this blog, but then the world's been on fire (literally in some places), so I haven't been able to get nearly as much done as I'd like in the first place. About the only hobby that I've been able to pursue without any big impediments is mechanical...