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mropert.github.io
| | jgayfer.com
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| | How I discovered the joy of game development, despite staunchly avoiding it for years.
| | vlad.website
3.6 parsecs away

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| | In 2020, I started building my own 3D game engine from scratch in C++. Follow me through the process.
| | ctrl-c.club
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| | leifnode.com
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| I've been looking at voxel cone traced global illumination for a while as something that I want to implement since it gives a decent approximation of global