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| | videogamehistorian.wordpress.com
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| | This post is part of an ongoing series annotating my book They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I. It covers material found in chapter 5 on pages 68-70. It is not necessary to have read the book to comprehend and appreciate the post. Now...
| | bytecellar.com
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| | I remember reading about this graphics workstation which was far beyond the capabilities of machines available at the time, in a Creative Computing magazine (Feb. '85 issue, as it turns out). The machine was a pseudo IBM-compatible unit powered by ... Continue reading ?
| | www.technologizer.com
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| | Forty years ago, Nutting Associates released the world's first mass-produced and commercially sold video game, Computer Space. It was the brainchild of Nolan Bushnell, a charismatic engineer with a creative vision matched only by his skill at self-promotion. With the help of his business partner Ted Dabney and the staff of Nutting Associates, Bushnell pushed...
| | carlchute.com
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