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mikemarcin.com
| | gamearchitect.net
7.6 parsecs away

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| | [AI summary] A technical article discussing the pros and cons of inheritance versus aggregation in game object design, advocating for component-based architectures.
| | blog.eyas.sh
4.8 parsecs away

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| | We already discussed Game Objects and Components as two of the fundamental building blocks of the Unity Engine. Today, we'll discuss their programmatic
| | joostdevblog.blogspot.com
7.2 parsecs away

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| | An important question in code structure is whether to make classes work together through composition or inheritance. The "has a" relationshi...
| | gebir.ge
26.8 parsecs away

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| [AI summary] The author documents their learning journey into binary analysis by manually patching assembly instructions and using LD_PRELOAD hooking to reverse the logic of a string comparison function.