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mikemarcin.com | ||
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gamearchitect.net
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| | | | | [AI summary] A technical article discussing the pros and cons of inheritance versus aggregation in game object design, advocating for component-based architectures. | |
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blog.eyas.sh
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| | | | | We already discussed Game Objects and Components as two of the fundamental building blocks of the Unity Engine. Today, we'll discuss their programmatic | |
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joostdevblog.blogspot.com
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| | | | | An important question in code structure is whether to make classes work together through composition or inheritance. The "has a" relationshi... | |
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gebir.ge
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| | | [AI summary] The author documents their learning journey into binary analysis by manually patching assembly instructions and using LD_PRELOAD hooking to reverse the logic of a string comparison function. | ||