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www.critical-distance.com
| | brkeogh.com
3.4 parsecs away

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| | Indiepocalypse discourse is back in vogue again. Polygon published this article about how there's too many videogames; Games Industry published this editorial about how we need to stop encouraging people to go indie. My response, on Twitter, was: There aren't too many indie developers. There are just too many indie developers who don't realise that...
| | www.thendobetter.com
4.2 parsecs away

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| | Michael Nielsen. Podcast interview and transcript with Ben Yeoh discussing metascience and his book: A Vision of Metascience: An Engine of Improvement for the Social Processes of Science. Discussion on open science and ideas on how to improve science.
| | www.startuppatterns.com
3.5 parsecs away

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| | Interview with The No Nonsense Agile Podcast. So, I have been involved in software and digital product development for a little more than 20 years, I got my start here in the Silicon Valley area, during the last bit of the.com, boom. So my background of the mobile product trio of product design and development, I'm on the development side of the stool. So I did a bunch of web development in the.com, boom, I managed to sort of survive the crash.
| | www.tenkarstavern.com
23.8 parsecs away

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| A blog focused on OSR gaming, the Swords & Wizardry RPG and all things Dungeons & Dragons.Tavern Chat is the accompanying Podcast.