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www.molleindustria.org
| | www.hillelwayne.com
4.8 parsecs away

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| | It's April Cools! It's like April Fools, except instead of cringe comedy you make genuine content that's different from what you usually do. For example, last year I talked about the 3400-year history of the name "Daniel". This year I wrote about one of my hobbies in hopes it would take less time. It didn't. The video game industry is the biggest entertainment industry in the world. In 2024, it produced almost half a trillion dollars in revenue, compared to the film industry's "mere" 90 billion.
| | pleromanonx86.wordpress.com
4.7 parsecs away

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| | It's well known that video games today are disposable pieces of slop. Modern multiplayer games tend to fall into one of two categories: they're abandoned after a while and the servers are pulled (sometimes comically fast, like with Concord), while other games are endlessly changing "live service" games where they get endless updates and free...
| | clemenswinter.com
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| | The rapid progress in deep reinforcement learning (RL) over the last few years holds the promise of fixing the shortcomings of computer opponents in video games and of unlocking entirely new regions in game design space. However, the exorbitant engineering effort and hardware investments required to train neural networks that master complex real-time strategy games...
| | gamingbolt.com
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