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www.righto.com | ||
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craigjb.com
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| | | | | [AI summary] This post discusses the implementation of load-immediate instructions and the halt instruction in the Game Boy CPU using SpinalHDL for FPGA simulation. | |
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danilafe.com
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jborza.com
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| | | | | Continuing with the implementation of CHIP-8 in Verilog, I wanted to continue with the CPU module and get it to actually execute some instructions, so we'll build an instruction decoder, CPU states and a register file. As described in the previous part , we would like to: fetch instruction (2 bytes) from the memory into an 16-bit opcode register decode the instruction execute the instruction Other articles in the series: | |
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initialcommit.com
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| | | [AI summary] The content is a collection of programming-related articles and resources, including book recommendations, certifications, and tools like Git and Eclipse. | ||