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craigjb.com | ||
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jborza.com
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| | | | | I got into FPGAs with the intent of building a retro-computer. A couple of popular hardware implementation targets are Gameboy, NES, RISC-V and CHIP-8. Last year Ive done my practice round with 6502 and RISC-V emulators, both in C. CHIP-8 is a really nice virtual machine implemented on a number of computers since the 1970s, initially designed to make game development easier. After building a CHIP-8 emulator a couple of days ago I thought I know a lot about the simple platform to actualy start implementin... | |
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blog.eowyn.net
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| | | | | Proof-of-concept CPU where the instructions are hamming codes | |
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meganesulli.com
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| | | | | I built an interactive opcode table to help people understand the Game Boy instruction set. This post describes the project and highlights some lessons I learned along the way. | |
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multigesture.net
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| | | A multitouch and HCI research blog | ||