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incoherency.co.uk
| | sakurakat.systems

The blog post delves into the technical aspects of creating the 2D platformer game 'Fractured Elements,' developed during a game jam at Coventry University's Summer School. It provides an overview of the game's concept, and discusses the challenges encountered during development, such as implementing the form-switching mechanic and boss AI.
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| | cowboyprogramming.com

[AI summary] A technical tutorial explaining how to create realistic destructible walls in games using parity mapping shaders to simulate bullet hole depth.
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| | www.jeremymorgan.com

Learn how to create an object and move it around in Unity with your keyboard. This is a simple tutorial using a few lines of code.
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| | varun.ca

Noise is an indispensable tool for creative coding. We use it to generate all kinds of organic effects like clouds, landscapes and contours...
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