|
You are here |
www.sega-dreamcast-info-games-preservation.com | ||
| | | | |
steveshepard.com
|
|
| | | | | I wrote this article in 1996 when the Nintendo 64 was released. It doesn't appear to be available on the internet any longer, so I'm reposting for historical purposes. I've worked on some amazing teams in my career, but this one was truly special. | |
| | | | |
hackinformer.com
|
|
| | | | | Today I like to talk a bought one of my favorite systems the Sega Dreamcast and to help some of you out when it comes to.... | |
| | | | |
hackaday.com
|
|
| | | | | In the annals of game console history, the Sega Saturn is probably the most convoluted system of all time, even giving the Playstation 3 a run for its rings. Also known as the system on which Sega | |
| | | | |
tayfunkayhan.wordpress.com
|
|
| | | Ever since I came across Tom Verbeure's impressive project in which he's implemented a real-time Whitted ray tracer on an FPGA, I had a burning desire to have a crack at something similar while adding a thing or two new on top of the idea. Thus was born the next project idea of mine: implementing... | ||