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ricos.site | ||
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blog.demofox.org
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| | | | | A few weeks ago I joined NVIDIA as part of the graphics dev tech team. The dev tech team's scope is pretty wide, but it encompasses nearly all real time graphics programming needs that NVIDIA may have: making code samples for new tech, helping developers optimize their games and make them look prettier, working with... | |
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hadrienj.github.io
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| | | | | In this post, we will see special kinds of matrix and vectors the diagonal and symmetric matrices, the unit vector and the concept of orthogonality. | |
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www.reedbeta.com
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| | | | | Pixels and polygons and shaders, oh my! | |
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marc-b-reynolds.github.io
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| | | a note on two transform pairs which reduce the working domain in quaternion space | ||