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| | error454.com
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| | There are tons of tutorials out there on doing platformer physics and implementing various types of platformers. What there seems to be lacking is a tutorial on how to choose good values for your ...
| | www.programmersranch.com
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| | A blog created to help others learn various aspects of programming. It features regular articles that are concise rather than comprehensive.
| | attilaolah.eu
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| | In the previous tutorial, Rendering Earth in Godot 3.4, I showed how to makea simple Earth model in Blender and import it to Godot. In this post, we'llexplore how to...
| | kylewbanks.com
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| Most everyone knows that publicly exposing your MonoBehaviour variables in Unity allows you to modify them in the Inspector window of the Unity editor. This is really helpful for tuning and adjusting parameters without having to modify code, and allows you to more easily reuse MonoBehaviour classes across objects wh...