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segaretro.org | ||
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eli.lipsitz.net
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| | | | | I built a Game Boy and Game Boy Color emulator that runs on an FPGA, and can play both physical cartridges and ROM files. The whole project took about 4 months of intermittent work. Check out the code and instructions for running it here. Update February 2025: I expanded this project into a standalone, handheld device and added GBA support. Assembled FPGA board with cartridge adapter | |
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imrannazar.com
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| | | | | The exploration of system emulation in JavaScript continues, with a detailed look at the GameBoy graphics system, and how graphics are rendered by the GameBoy hardware; a simulation of the process is then put in place for use by the wider graphics engine. | |
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www.copetti.org
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| | | | | An in-depth analysis that explains how this console works internally | |
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marc-b-reynolds.github.io
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| | | [AI summary] The text describes the licensing of software under the UNLICENSE, allowing free use and distribution without restrictions. | ||