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| | www.euccas.me
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| | [AI summary] This technical article provides a comprehensive in-depth explanation of the zlib library, covering its internal implementation of the deflate algorithm (LZ77 and Huffman encoding), I/O buffering strategies, and various performance optimizations from companies like Intel, Google, and Facebook.
| | wiki.nesdev.com
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| | Tile compression refers to techniques that allow fitting more graphics data into a smaller space. Programs using CHR ROM cannot use compressed tiles, as their tile data must be stored in the PPU's native format. But programs using CHR RAM can process tile data while copying it from PRG ROM to CHR RAM, and this processing allows storing more tiles in the same space.
| | www.nayuki.io
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| | [AI summary] This document defines the 'deflate' compressed data format, which is used in various applications like GZIP and PNG. It outlines the structure of compressed data, including headers, Huffman codes for compression, and the use of LZ77 for data compression. The document also covers compliance requirements, compression algorithms, and references to relevant standards and patents. The format is designed to be efficient and widely applicable, with a focus on decompression and data integrity.
| | cbloomrants.blogspot.com
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| We just did an interesting thing at RAD that's kind of related to what I've been writing about. A while ago Dmitry Shkarin (ppmii inven...