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| | Suppose you have been sub-contracted by a video game company, say Nintendo, to come up with an low power, low-memory, implementation of a popular video game, say, an installment of the infamous Pokémon series. The envisaged device is very slow (it has a 2MHz processor) but has a 220×176 pixels color screen capable of displaying
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| | The format of the Sonic Adventure save file, SONICADV_INT.
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| An introduction to x86 Intel assembly.