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blog.presidentbeef.com
| | austinmorlan.com
9.2 parsecs away

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| | Final update on solo development of a game.
| | nesdoug.com
5.6 parsecs away

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| | See below for how Offset-Per-Tile modes work Most SNES games use Mode 1 most of the time. It gives you 2 layers of 16 color per tile, and 1 layer of 4 color per tile. All the other blog pages cover Mode 1, and I think we've talked enough about that. Let's take a look...
| | www.redblobgames.com
14.4 parsecs away

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| | Amit's guide to math, algorithms, and code for hexagonal grids in games
| | mtyurt.net
20.5 parsecs away

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| In this post, I'll briefly talk about how to host two websites from the same port within one server. Less server, less money.