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austinmorlan.com | ||
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simoncoenen.com
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| | | | | A graphics study of Doom Eternal | |
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next-hack.com
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| | | | | [AI summary] The text discusses the challenges and solutions in porting Quake to a low-memory embedded system. Key points include optimizing memory usage by reducing texture data read from external flash, implementing a texture cache buffer, and asynchronous loading. The port runs at 276kB RAM but faces performance issues due to slow external flash and lack of surface cache. Solutions like sorting surfaces by texture, using DMA for asynchronous loading, and partial display refresh significantly improve speed. | |
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cowboyprogramming.com
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dusted.codes
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| | | [AI summary] The user provided an extensive article about .NET, covering its history, various versions (including .NET Framework, .NET Core, and .NET 5), the ASP.NET ecosystem, and practical development tips. The content is highly detailed and serves as an educational guide for new and experienced developers. The user might be looking for a concise summary or a structured overview of the .NET ecosystem, or they might want to extract key points for a presentation, blog post, or learning material. The tone is informative and educational, suitable for developers at all levels. The user could also be interested in the differences between .NET versions, the evolution of ASP.NET, and best practices for starting with .NET development. They might need guidance on re... | ||