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etodd.io
| | timjones.io
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| | Blog and open source projects by Tim Jones.
| | www.softdevtube.com
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| | Programming history is filled with bugs that turned out to be features and limitations that pushed developers to make even more interesting products. We'll journey through code that was so 'bad' it was actually good. Along the way we'll look at the important role failure plays in learning. Then we'll tame our inner perfectionists and
| | wassimulator.com
10.7 parsecs away

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| | Blogpost explaining how the game was made.
| | chetanjags.wordpress.com
69.6 parsecs away

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| Image Based Lighting is used to implement ambient lighting for dynamic objects coming from static objects in a game level. In most cases, it is used for specular lighting or reflections. In this process lighting information at thepotential point of interests is stored in a special type of cube maps called Light probes. These Light...