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| | www.dusterwald.com
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| | Path tracing is all the rage in the offline rendering space these days. From Cycles to SuperFly (based on the open source Cycles) to Octane, most new rendering engines seem to be using this technology. Sometimes referred to as "unbiased, physically correct rendering" what is path tracing, how is it different to ray tracing and is it the future of high quality offline rendering? I will be looking to answer all of those questions in this blog post for anyone... Read More Read More
| | blog.selfshadow.com
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| | aras-p.info
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| | www.softdevtube.com
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| Computers are orders of magnitude faster than when most of us started programming and yet a lot of software runs much slower than it should. Nobody likes progress bars. Slow code provides for a horrible user experience, drains batteries faster, and increases our cloud bill. This session explores some of the reasons why software is