|
You are here |
austinmorlan.com | ||
| | | | |
tobiasvl.github.io
|
|
| | | | | A high-level guide to making a CHIP-8 emulator. | |
| | | | |
www.jmeiners.com
|
|
| | | | | [AI summary] The provided text outlines the development of an LC-3 virtual machine (VM) in C, including the implementation of various instructions, memory operations, and input/output handling. It also discusses an advanced C++ approach using templates and bitwise flags to reduce code duplication and improve efficiency. The text covers topics like instruction decoding, memory addressing, flag handling, and platform-specific input buffering. Additionally, it references contributions from the community and mentions GitHub tags for organizing implementations in different languages. | |
| | | | |
cgmathprog.home.blog
|
|
| | | | | Emulators So... what is an emulator? Let's say you want to play an old game from the MS-DOS era. You have the DUKE3D.EXE file, you launch it and ...nothing happens. But why? Old systems had a different architecture from your PC. Loosely speaking, your PC doesn't recognize the program and refuses to execute it. You | |
| | | | |
shellsharks.com
|
|
| | | An introduction to x86 Intel assembly. | ||