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danielsieger.com
| | www.zeropointnine.com
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| | michaldrobot.com
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| | Finally back to Montreal after excellent Digital Dragons 2014 conference. It was tons of fun and very relevant talks. I was asked to deliver a rather 'hardcore' talk for programming track. "Low Level Optimizations for GCN" - "Hacking the Next Generation" focuses on: AMD GCN ISA performance characteristics ALU bottlenecks new ISA subset (vs. previous...
| | mikemarcin.com
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| | our choice of DirectX 12 in our previous entry. In order to more fully understand how we're going to proceed to add graphics support to our engine we need to understand a bit of the history and evolution of graphics APIs. A Brief History of Graphics APIs Graphics APIs evolved through the decades. They start in the early 1990s with Iris GL followed by OpenGL. These are fixed-function immediate mode APIs.
| | ai.google.dev
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| Gemma open models are built from the same research and technology as Gemini models. Gemma 2 comes in 2B, 9B and 27B and Gemma 1 comes in 2B and 7B sizes.