/explore
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www.zeropointnine.com | ||
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eli.li
The other day a co-worker showed me a project that seemed genuinely useful, but I didn't love some bits of how complicated and resource intensive |
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boksajak.github.io
[AI summary] This article provides a comprehensive guide to implementing BRDFs in game engines for both rasterization and real-time raytracing, covering various optimizations and code examples. |
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www.jendrikillner.com
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oneshader.net
Tokyo by night in the rain. The car model is made by Eiffie (Shiny Toy': https://www.shadertoy.com/view/ldsGWB). I have never been in Tokyo btw. |
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