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www.zeropointnine.com
| | cprimozic.net
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| | I've been working on building 3D scenes and environments in the browser using Three.JS. As part of those, I make pretty heavy use of the pmndrs postprocessing library for post-processing and effects. I've also implemented a custom godrays effect that works with postprocesing called three-good-godrays. It creates a custom pass that is added to the postprocessing EffectComposer which renders volumetric screen-space godrays by reading the depth buffer and shadow map for a light.
| | boksajak.github.io
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| | seanmcp.com
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| | A brief journey into the dangerous world of user agent sniffing
| | blog.acthompson.net
41.5 parsecs away

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